Declaration of base code

I just stripped my previous base code from most code (see my previous post http://www.ludumdare.com/compo/2013/04/21/soldans_preperations/ )

Anyway, I’m going to build the game using Visual Studio 2010 Express. Probably won’t have any time to port to any other platform, but hopefully the game will run on Linux/Mac via Wine.

At the moment, only the main.cpp is included, but hopefully, I’ll get some more stuff in place before LD starts. I’m just aiming for some real basic stuff in my base code, some handling for fonts/sprite sheet/animation, music and stuff like that.

I will continuously upload new versions of the base code to my dropbox: https://www.dropbox.com/sh/ixjeqf0x3uxit2r/tPgJexramh/Sunny_Potato

This is also also where I’ll upload the game and code when it’s finished.

Comments

rxi
23. Apr 2013 · 17:24 UTC
> Probably won’t have any time to port to any other platform, but hopefully the game will run on Linux/Mac via Wine.
blasphemous rumours entertainment studios
24. Apr 2013 · 20:06 UTC
A slightly newer version is up now, with fonts and music (dummy track playing via sdl_mixer).
blasphemous rumours entertainment studios
26. Apr 2013 · 20:31 UTC
My final version of my base code is now up on my dropbox account (see above)

Now I’ll go to sleep, as it’s 00:30 here. Won’t set any alarm clock.

For details on my progress, check the documentary/diary.