{"author_name":"Kitch","cat":"LD #26","comments":[],"epoch":1366736580,"likes":1,"metadata":{"p_key":"46855","p_author":"Kitch","p_authorkey":"7470","p_urlkey":"82518","p_title":"I\u2019m inifying myself.","p_cat":"LD #26","p_event":"LD26","p_time":"1366736580","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7470","us_name":"Kitch","us_username":"kitch","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Gonna be in for this one&#8230; after missing the last two (sad face).<\/p>\n <p>Using this LD to say goodbye to XNA, probably try and port it over to monogame once completed.<\/p>\n <p>Also throw some paint.net, sfxr and FL Studio in the mix.<\/p>\n <p>Using my 2D starter project, with basic gamestates and such, <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/53659597\/P32D.rar\">P32D<\/a>.<\/p>\n <p>Going to follow my traditional Ludum Dare plan of attack<\/p>\n <ul>\n <li>First Hour : Panic because I have no ideas for the theme<\/li>\n <li>Next 2 Hours : \u00a0Start working on the game<\/li>\n <li>Next 43 Hours : Continue working on game<\/li>\n <li>Last 2 Hours : Finish working on the game<\/li>\n <\/ul>\n <p>Gonna attempt to stream some of the dev time as well, if all goes smooth&#8230; don&#8217;t want to spend those precious minutes working out streaming problems&#8230;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/xna\/\" rel=\"tag\">xna<\/a><\/p>","time":"April 23rd, 2013 12:03 pm","title":"I\u2019m inifying myself."}