{"author_name":"Polar","cat":"LD #26","comments":[],"epoch":1366650300,"likes":1,"metadata":{"p_key":"46934","p_author":"Polar","p_authorkey":"10472","p_urlkey":"82597","p_title":"I\u2019m in \u2013 to actually make a game","p_cat":"LD #26","p_event":"LD26","p_time":"1366650300","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10472","us_name":"Polar","us_username":"polar","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Well, I&#8217;m in again &#8211; but this time I&#8217;m going to try and actually make a game. I&#8217;ll be entering the Solo competition, but I may go either with Java or C++.<\/p>\n <p><strong>Language:<\/strong> Java\/C++<br \/>\n <strong>Libraries:<\/strong> My own engine (see my posting history if you <em>really<\/em> want to)\/SDL 2.0<br \/>\n <strong>Graphics:<\/strong> GIMP (if I had more time, I would enter the Jam and &#8216;recruit&#8217; an artistic friend)<br \/>\n <strong>Music:<\/strong> Sibelius\/GarageBand (GarageBand had issues exporting last time)<br \/>\n <strong>Sound FX:<\/strong> CFXR, the Mac version of SFXR\/GarageBand (it works fine for small .wav files)<\/p>\n <p>Good luck, and I hope to see you all there \ud83d\ude1b<\/p>\n <p>Polar<\/p>","time":"April 22nd, 2013 12:05 pm","title":"I\u2019m in \u2013 to actually make a game"}