{"author_name":"Daid","cat":"LD #26","comments":[{"author_name":"","time":"April 22, 2013 6:12 am","epoch":1366629120,"text":"Its not just wrong, its a bad idea. A lot of people do this and are rarely successful with it.","spam":"N"},{"author_name":"","time":"April 22, 2013 8:31 pm","epoch":1366680660,"text":"It&#8217;s neither wrong, nor a bad idea.  Good luck with it.","spam":"N"}],"epoch":1366628460,"likes":3,"metadata":{"p_key":"46952","p_author":"Daid","p_authorkey":"553","p_urlkey":"82615","p_title":"LD26 as excuse?","p_cat":"LD #26","p_event":"LD26","p_time":"1366628460","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"553","us_name":"Daid","us_username":"Daid","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I pretty much have a game idea in my head right now. And I&#8217;ve been making some tooling to make the actual assets for it. I haven&#8217;t done any actual assets for it, nor any coding for the game. So maybe I&#8217;ll join the LD26 to make it. If I can wrap the theme around it somehow. Using the LD26 as excuse to make something&#8230; is that wrong?<\/p>\n <p>Also, &#8220;Kittens&#8221; beat &#8220;Potatos&#8221; every single time.<\/p>","time":"April 22nd, 2013 6:01 am","title":"LD26 as excuse?"}