{"author_name":"William Bundy","cat":"LD #26","comments":[],"epoch":1366601820,"likes":1,"metadata":{"p_key":"46967","p_author":"William Bundy","p_authorkey":"8500","p_urlkey":"82630","p_title":"I\u2019m in, again\u2026","p_cat":"LD #26","p_event":"LD26","p_time":"1366601820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8500","us_name":"William Bundy","us_username":"quasiperfect","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Maybe I&#8217;ll <em>finis<\/em><em>h<\/em> something this time. In all fairness, I&#8217;ve found the harder part of the competition (thinking of something to make a game about) has been getting easier with every iteration.<\/p>\n <p>Tools: SublimeText2, love2d\/lua, MuseScore, AriaMaestosa, GIMP, and my trusty IBM Model M.<\/p>\n <p>In addition to Love2D, I&#8217;ll be using a library of my own devising, which I&#8217;m calling <a href=\"https:\/\/github.com\/WilliamBundy\/affable-lua\">affable <\/a>as well as some of kikito&#8217;s libraries, including middleclass, stateful.lua, beholder.lua, tween.lua, gamera, and possibly memoize.lua<\/p>\n <p>At some point, I might even stream some coding, which will be done with avidemux on my <a href=\"http:\/\/www.twitch.tv\/williambundy\" target=\"_blank\">twitch.<\/a><\/p>\n <p>Good luck to everybody!<\/p>\n <p>&nbsp;<\/p>\n <p>edited to include kikito&#8217;s libraries.<\/p>","time":"April 21st, 2013 10:37 pm","title":"I\u2019m in, again\u2026"}