{"author_name":"shatterhand","cat":"LD #26","comments":[{"author_name":"Osgeld","time":"April 21, 2013 9:40 pm","epoch":1366598400,"text":"I dunno, I grew up during the age of a video game doing 1-4 screens and looping forever","spam":"N"},{"author_name":"","time":"April 21, 2013 10:16 pm","epoch":1366600560,"text":"In contrast to what Osgeld says, I appreciate the focus on concept. If you want to make a finished game, don&#8217;t enter a 48-hour contest. I hope your submission turns out well!","spam":"N"},{"author_name":"","time":"April 21, 2013 10:25 pm","epoch":1366601100,"text":"That&#8217;s the nature of the beast. There&#8217;s a few people with enough practice to turn out something really polished, but a 48-hour jam isn&#8217;t meant to produce a lot of polished stuff. It&#8217;s about experimenting and pushing limits. If you want to practice polishing, that&#8217;s another limit to be pushed.","spam":"N"},{"author_name":"Dietrich Epp","time":"April 22, 2013 2:14 am","epoch":1366614840,"text":"I can&#8217;t disagree more.","spam":"N"},{"author_name":"","time":"April 22, 2013 7:09 am","epoch":1366632540,"text":"Sorry, I am not trying to tell what people should or should not do, I am just trying to have a conversation about this matter.","spam":"N"}],"epoch":1366595700,"likes":1,"metadata":{"p_key":"46970","p_author":"shatterhand","p_authorkey":"14551","p_urlkey":"82633","p_title":"Full game or just a concept?","p_cat":"LD #26","p_event":"LD26","p_time":"1366595700","p_likes":"1","p_comments":"5","p_status":"UPD5","us_key":"14551","us_name":"shatterhand","us_username":"shatterhand","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Hello guys. I&#8217;m in LD26. I was in LD25 Compo, and participated in LD24 Jam with a team of some of my high school students (We called ourselves gbellgames ).<\/p>\n <p>I&#8217;ve been thinking about Ludum Dare as a whole, and there two things that really bugs me.<\/p>\n <p>One of them is the fact that most of the games are just, at most, concepts tests. Some games are simple nice concepts or ideas that last for like 5 minutes, if that much. \u00a0Don&#8217;t get me wrong, some of them are really genious, brilliant stuff, but I find hard it calling them &#8220;videogames&#8221; when they are so short-lived.<\/p>\n <p>I personally have real difficulty to share a game made by me if it&#8217;s not a proper game, that make people want to play for longer than just the 5 minutes that takes \u00a0to grade it. \u00a0The 2 games I&#8217;ve worked for Ludum Dare were like that. You could call them good games or bad games, but they were *complete* games, not just a demo for a concept.<\/p>\n <p>Of course, sometimes people just can&#8217;t cram a lot of content in a game in 48 hrs of development, but I wonder if some people just focus too much in trying to create a supposedly innovative concept, and they just forget about actually doing a game.<\/p>\n <p>So, what you guys think about this?<\/p>\n <p>(The other thing that bugs me is how people confuses artsy bullcrap with decent gameplay, but that&#8217;s for another post <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> )<\/p>\n <p>&nbsp;<\/p>","time":"April 21st, 2013 8:55 pm","title":"Full game or just a concept?"}