Flammable Warmup

Kinda want to do a quick warmup today, and have an idea for the flammable one. Don’t know if I am going to do the full thing or not.

One of the things that I have struggled with in the past with unity is getting 2d physics and collision to work. Going to give it another quick try today, making this arena box pushing defense game. In 3 hours. Wish me luck. Here is where I am now, spend the first 30 minutes doing concepts, the next 45 doing all the alt, and now have a bit of time left to do the code. Maybe I will make it!

Flammable

Oh, I am using unity with 2d toolkit (is 2d toolkit allowed? It isn’t open source), and sprite something for art. Maybe I will figure out how to make some sounds as well, using figure or something like that.

Added some flammable crates:

Flammable2

Tags: warmup ld26

Comments

Daid
21. Apr 2013 · 18:22 UTC
If you want to be 100% sure, join the Jam, which has less restrictions on tools.
21. Apr 2013 · 18:25 UTC
hmm, I always forget about that one. also, my 2d collision etc is just going to turn out like garbage as always. Enough to make me cry really :(
21. Apr 2013 · 19:55 UTC
If tools such as Game Maker are allowed, then obviously Unity 2DTK is allowed too, that’s how I see it – correct me if I am wrong.