{"author_name":"bugninja","cat":"LD #26","comments":[],"epoch":1366550700,"likes":2,"metadata":{"p_key":"46991","p_author":"bugninja","p_authorkey":"8142","p_urlkey":"82654","p_title":"Limited time, but going to try again","p_cat":"LD #26","p_event":"LD26","p_time":"1366550700","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"8142","us_name":"bugninja","us_username":"bugninja","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Once again I&#8217;m going to try and be a part of #LD48<\/p>\n <p>My guess is that I&#8217;ll have about 12 hours to be able to make my game start to finish over the course of the weekend, so already thinking about my approach.<\/p>\n <p><strong>Tools I will use:<\/strong><\/p>\n <p>&#8211; Monkey (<a href=\"http:\/\/www.monkeycoder.co.nz\/\">http:\/\/www.monkeycoder.co.nz<\/a>)<\/p>\n <p>&#8211; Fireworks for graphics<\/p>\n <p>&#8211; sfxr for sounds<\/p>\n <p>&#8211; probably no music&#8230;that would take me a week. \u00a0I guess I can hum something into a mic<\/p>\n <p>&#8211; I&#8217;ll be using some custom modules for Monkey like my &#8220;rands&#8221; module that lets me rapidly prototype.<\/p>\n <p>Final game should be playable in HTML5 and Flash.<\/p>\n <p>If I lose time, I&#8217;ll roll-back and go for the Jam and use some pre-made graphics from my custom tile-set.<\/p>","time":"April 21st, 2013 8:25 am","title":"Limited time, but going to try again"}