{"author_name":"TarikaOne","cat":"LD #26","comments":[{"author_name":"Robert","time":"April 19, 2013 7:02 pm","epoch":1366416120,"text":"\u304c\u3093\u3070\u3063\u3066","spam":"N"}],"epoch":1366406280,"likes":3,"metadata":{"p_key":"47044","p_author":"TarikaOne","p_authorkey":"20895","p_urlkey":"82707","p_title":"Just gone midnight\u2026","p_cat":"LD #26","p_event":"LD26","p_time":"1366406280","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"20895","us_name":"TarikaOne","us_username":"tarikaone","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I said to myself that I would practice over the next seven days to get me ready for LD26, but as I sat there before I realised this whole warm-up thing is not such a bad idea. So as it&#8217;s gone midnight I am going to give it a go.<\/p>\n <p>Ideas haven&#8217;t started forming much yet, so I am going to give myself a name and a theme to hopefully give this thing at-least some structure. The name will be\u00a0<strong>Dark Fortress<\/strong>, and the theme will be\u00a0<strong>Trapped Underground.\u00a0<\/strong>Also as I have never built a platform based game before, that&#8217;s what I&#8217;ll be shooting for.<\/p>\n <p>To build this thing I am going to use the following:<\/p>\n <ul>\n <li><span style=\"line-height: 13px\">Xamarin and MonoGame\u00a0targeting\u00a0Windows for now.<\/span><\/li>\n <li>Tiled to create tile-maps.<\/li>\n <li>Graphics Gale for a majority of the art-work, however I&#8217;ll use Photoshop for any scanning that needs doing.<\/li>\n <li>FL-Studio to make some music and sound effects (using build in instruments only).<\/li>\n <li>Audacity for tweaking masters and fixing sound defects after export from fruity.<\/li>\n <\/ul>\n <p>As I am new to all this here&#8217;s a bit of an intro on who I am. My name is Aimee Bailey, and I am the solo programmer at Xpod Games (<a href=\"http:\/\/xpod-games.com\">http:\/\/xpod-games.com<\/a>). Along with a friend named Rob we have been working hard over the last year or so to start getting ourselves noticed. Our aim is always to do something a bit out of the box, that often means we create\u00a0Marmite\u00a0but we feel it&#8217;s better to be different than boring.<\/p>\n <p>Anyway time to get working, I&#8217;ll keep you updated on how things are getting along with screen shot&#8217;s etc.., and with any luck I&#8217;ll have something ready for you to get your mitts on in a few hours time.<\/p>\n <p>Aimee<\/p>","time":"April 19th, 2013 4:18 pm","title":"Just gone midnight\u2026"}