{"author_name":"Axelhein","cat":"LD #26","comments":[],"epoch":1366390380,"likes":3,"metadata":{"p_key":"47050","p_author":"Axelhein","p_authorkey":"7228","p_urlkey":"82713","p_title":"\u201cI\u2019m In!\u201d and Horrible Timing","p_cat":"LD #26","p_event":"LD26","p_time":"1366390380","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"7228","us_name":"Axelhein","us_username":"axelhein","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Next weekend, I will try to participate in Ludum Dare. I have a few things to attend that will probably take up most of the weekend, but i hope to have time to make a little game in a couple of hours.<\/p>\n <p>Either way, I will probably be making a\u00a0warmup\u00a0game this weekend.<\/p>\n <p>I am never sure of what tools to use for the compo, as it very much depends on the game, so here is a big list of things i might use:<\/p>\n <ul>\n <li>FlashDevelop<\/li>\n <li>FlashPunk<\/li>\n <li>SFXR<\/li>\n <li>BFXR<\/li>\n <li>Paint.NET<\/li>\n <li>GIMP<\/li>\n <li>Unity<\/li>\n <li>Blender<\/li>\n <li>Audacity<\/li>\n <li>an MP3 converter<\/li>\n <li>LMMS<\/li>\n <li>Hexels<\/li>\n <li>Ogmo<\/li>\n <li>GameMaker: Studio<\/li>\n <li>Twine<\/li>\n <li>Voxatron<\/li>\n <\/ul>\n <p>Looking forward to making some games.<\/p>","time":"April 19th, 2013 11:53 am","title":"\u201cI\u2019m In!\u201d and Horrible Timing"}