I’m in for the LD26 Jam

I’m planning on participating in next weekend’s LD26 – I’ll be doing the jam again as it gives me more breathing room as far as the libraries and tools I can use.

Hardware: Macbook Pro, Wacom Tablet, iPad

Game Engine, Languages, & Tools:  Unity 3D Pro 3.5, C#, Xamarin Studio

Libraries & Frameworks:  Futile, Vectrocity

Graphics & Art: Corel Painter 12, Photoshop CS5, Blender 2.6, Procreate iPad

Music & Audio: sfxr, GarageBand, Renoise