I’m in.
Here are my tools:
- Unity3D 4.1.2 free
- possibly futile dev branch (depending on theme and ideas)
- CS6 Ai and Ps
- VIM
- Visual Studio 2012 and Mono Develop on Mac
- TexturePacker
- Blender (if I do 3D)
- Garage Band + Audition CS6
- ChronoLapse + VNC for viewing Mac when I use it (and my filename fix)
- QuickTime on iSight for PiP
- GitHub
- Python3 Idle for quick calculations and scripts
- Rackspace Cloud + Amazon S3 hosting
- Possibly “My Little Pomodoro” which I successfully use for real work
I probably won’t use them all. But it all depends on the theme and what kind of game I think would be interesting for that theme.
Tags: im in
Comments
ianmaclarty
17. Apr 2013 · 00:59 UTC
Thanks for putting me onto Futile! I’m might look into using it as well. I’ve been teaching myself Unity and doing 2d stuff can be quite painful.