{"author_name":"xgeovanni","cat":"LD #26","comments":[],"epoch":1366119600,"likes":2,"metadata":{"p_key":"47103","p_author":"xgeovanni","p_authorkey":"11296","p_urlkey":"82766","p_title":"The obvious winner enters. So as to win, obviously.","p_cat":"LD #26","p_event":"LD26","p_time":"1366119600","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"11296","us_name":"xgeovanni","us_username":"xgeovanni","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>This is my &#8220;I&#8217;m in&#8221; post for the Compo.<\/p>\n <p>I will either use Unity or Pygame for this, depending on whether I decide to make a 2D or 3D game. Bear this in mind when reading my tool list.<\/p>\n <p>Language: Python \/ C#<\/p>\n <p>Art: Paint.NET, possibly Blender.<\/p>\n <p>Audio: Garageband, BFXR.<\/p>\n <p>I&#8217;m going to attempt to follow <a href=\"http:\/\/www.youtube.com\/user\/quill18?feature=watch\">Quill18<\/a>&#8216;s <a href=\"http:\/\/www.twitch.tv\/quill18\">stream<\/a>\u00a0while I code. I seemed to manage last time, so hopefully I won&#8217;t get too distracted.<\/p>\n <p>Should I go the Python route, I will use some self-written libraries for <a href=\"http:\/\/pastebin.com\/LQwsvJkh\">Grids <\/a>and a <a href=\"http:\/\/pastebin.com\/kPpGxqTi\">Game class<\/a>. You are, of course, free to use these yourself if you wish.<\/p>\n <p>&nbsp;<\/p>","time":"April 16th, 2013 8:40 am","title":"The obvious winner enters. So as to win, obviously."}