I’m in!

This will be my third LD, and hopefully my first successful one. As long as I can get through Google Code Jam (which just happens to start at about the same time as LD) quickly, I should be good.

Tools I’ll be using:

Language: Java

IDE: Eclipse

Platform: I’m up in the air between whether or not I should target Android or PC first. (suggestions?)

Sound: Bfxr and Audacity

Graphics: Paint.net

Livestream: http://www.twitch.tv/pwnedu46 (XSplit broadcaster)

 

Edit: OBS runs much better on my computer, and it’s FREEEEEEEEE, so it looks like I’ll be using that instead.

Comments

15. Apr 2013 · 20:21 UTC
Depends on what your goals are. If your goal is to get your game reviewed by fellow LD participants, PC will get you more reviewers than Android. Cross-platform web would get you more reviewers than either. If your goal is to get an Android game out the door in 48 hours, then screw the reviewers and make it for Android and port to whatever during the porting provision.
15. Apr 2013 · 22:41 UTC
I would say do whatever seems easiest at the time. If it takes forever to port, do it later. But if it takes five minutes, go ahead and do both.
Zelen3d
15. Apr 2013 · 23:39 UTC
Google Code Jam seemed interesting for a guy like me, since I like math and algorithms, but then I found out that I cannot do it. Why? Because you cannot do it if you are “a resident of Quebec, Saudi Arabia, Cuba, Syria, or anywhere that the contest is prohibited by law.” Fuuuuuuuuuuu I so happens to live in Quebec (a Canadian province), and I’m not sure why it is prohibited here.