I’m in

I’m in again for Ludum Dare #26. This time around I’ll be creating something in Unity, which is a platform that I’ve only recently started learning. That’s a good excuse as any, right?

I’m not sure what specific technologies (as in, libraries) I’ll be using. I’ll probably be porting some of my Java-, ActionScript-, or JavaScript-based libraries to C#, but overall only creating something simple to get to know the platform better.

I’ve also decided to finally add some sound to my entry this time around (my previous entries were all silent). For this, I’ll be using usfxr – my Unity port of the sfxr/as3sfxr engine (I’ll hopefully write a bit more about this prior to LD #26, so more people can use it if they need dynamically generated, randomly mutated audio).

Good luck everyone!