I am in

Hi there, after failing to finish my LD25 game I decided to try again for LD26. Lots of new stuff has happened since that time and I hope I can include all of that jazz in this post.

In the process of making my LD25 game I thought I had mastered C# XNA sufficiently to make a more graphical game, as my LD24 game had been decent in my eyes but the art was kind of lacking. I thought I could implement realtime raycasted shadows and a nice floaty-physics system to boot. However doing this in one weekend was still challenging and I felt the urge to just copy paste code from my other projects growing stronger. Nearing the end of LD25 I figured is was not the graphical fidelity, but rather the color scheme I had to improve.

So for the upcoming LD I will most likely, though I cannot say with full confidence:

Visual Studio 2010

C# OpenTK

milkytracker and FL studio for audio

Notepad++

lots of IRC and Coffee.

Other things that have been happening, my setup has changed to a full tower thanks to my awesome brother finding it for 20 euros

2013-04-03 20.05.00

 

This is a Cooler Master HAF X and I am totally loving this thing ( apart from the fact that it weighs 31 pounds while being empty. I guess you can say HAF: Heavy As F*ck ).

And another thing that has been happening: I am working on my first big project now. And this can be said with certainty. I have almost condemned myself to finish something big for once. so yeah, look forward for any posts on that in the future.

Also if you want any other posts of me talking about random stuff, consider to kick your shoes off, grab a cup of coffee and follow my tumblr: www.metaldemon.tumblr.com

cheers and good luck if you are joining LD26!

-Metal

 

 

 

Comments

Thecoolestnerdguys
09. Apr 2013 · 09:39 UTC
“HAF: Heavy As F*ck ”

That was just genial!

Good luck!