{"author_name":"Spelchan","cat":"MiniLD","comments":[],"epoch":1365121560,"likes":3,"metadata":{"p_key":"47186","p_author":"Spelchan","p_authorkey":"15656","p_urlkey":"82849","p_title":"Whale of a Tale postmortem","p_cat":"MiniLD","p_event":"LD26","p_time":"1365121560","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"15656","us_name":"Spelchan","us_username":"spelchan","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Just finished posting my Whale of a Tale postmortem. The link is\u00a0<a href=\"http:\/\/blazinggames.blogspot.com\/2013\/04\/whale-of-tale-postmortem.html\">http:\/\/blazinggames.blogspot.com\/2013\/04\/whale-of-tale-postmortem.html<\/a><\/p>\n <p>For those who don&#8217;t follow links or want to read my blog entry, the summary:<br \/>\n What went right is going with a non-player violent game.<br \/>\n What went right and wrong was the game balance.<br \/>\n What went wrong was hospital delay.<br \/>\n Conclusion added to my ever growing revisit if have time list.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"April 4th, 2013 7:26 pm","title":"Whale of a Tale postmortem"}