{"author_name":"Eniko","cat":"LD #25","comments":[{"author_name":"","time":"January 10, 2013 12:49 am","epoch":1357796940,"text":"Awesome! \ud83d\ude00 I&#8217;ll be sure to test it once I get home.","spam":"N"},{"author_name":"","time":"January 10, 2013 12:51 am","epoch":1357797060,"text":"One question about the dynamic lighting:","spam":"N"}],"epoch":1357786260,"likes":2,"metadata":{"p_key":"47302","p_author":"Eniko","p_authorkey":"15439","p_urlkey":"82965","p_title":"MidBoss: post compo version","p_cat":"LD #25","p_event":"LD25","p_time":"1357786260","p_likes":"2","p_comments":"2","p_status":"UPD5","us_key":"15439","us_name":"Eniko","us_username":"eni","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p style=\"text-align: center\"><a href=\"http:\/\/www.midboss.net\" target=\"_blank\" rel=\"http:\/\/www.midboss.net\"><img class=\"wp-image-220280 aligncenter\" alt=\"midbosstitlescreen\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/01\/midbosstitlescreen.jpg\" width=\"403\" height=\"302\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/01\/midbosstitlescreen-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/01\/midbosstitlescreen-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/01\/midbosstitlescreen.jpg 640w\" sizes=\"(max-width: 403px) 100vw, 403px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center\"><em>Click on the image to get it!<\/em><\/p>\n <h2>MidBoss post compo version<\/h2>\n <p>So, MidBoss did fairly well in the ratings. I won&#8217;t bore you with the full overview, but it came in #81 in fun, and #91 overall. Pretty good! I kind of wish I hadn&#8217;t taken Sunday off, maybe it would&#8217;ve done better as a compo entry than a jam entry. It&#8217;s not like I actually spent the available 72 hours on it, but oh well.<\/p>\n <p>Since the competition I&#8217;ve been working on the game, to polish it up and make it more playable. The post compo version is now ready and you can get it <a href=\"http:\/\/www.midboss.net\" target=\"_blank\">here<\/a>. Keep in mind that I intend to change core gameplay mechanics to make the game easier to balance and maintain in the future! New features include:<\/p>\n <ul>\n <li>Dynamic line of sight and lighting<\/li>\n <li>Save\/resume feature (save scumming is available)<\/li>\n <li>Dynamic music system<\/li>\n <li>Options menu (also for key rebinding!)<\/li>\n <li>Various bugfixes<\/li>\n <\/ul>\n <p>And that&#8217;s not the end of MidBoss, I want to keep developing it further, so if you have any comments or feedback, or want to keep updated on progress, please follow <a href=\"https:\/\/twitter.com\/intent\/user?screen_name=Enichan\" target=\"_blank\">@Enichan<\/a>!<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld25\/\" rel=\"tag\">ld25<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postcompo\/\" rel=\"tag\">postcompo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pygame\/\" rel=\"tag\">pygame<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/python\/\" rel=\"tag\">python<\/a><\/p>","time":"January 9th, 2013 9:51 pm","title":"MidBoss: post compo version"}