{"author_name":"Ariake81","cat":"LD #25","comments":[],"epoch":1357245000,"likes":3,"metadata":{"p_key":"47328","p_author":"Ariake81","p_authorkey":"19384","p_urlkey":"82991","p_title":"60 Second Bad Boy (post mortem)","p_cat":"LD #25","p_event":"LD25","p_time":"1357245000","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"19384","us_name":"Ariake81","us_username":"ariake81","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p style=\"text-align: left\"><img class=\"size-full wp-image-210894\" alt=\"title\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/title3.png\" width=\"320\" height=\"240\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/title3-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/title3.png 320w\" sizes=\"(max-width: 320px) 100vw, 320px\" \/><\/p>\n <p style=\"text-align: left\"><strong>HOWDY:<\/strong><\/p>\n <p style=\"text-align: left\">Well here we are, two weeks or so after the comp ended and i have to say i enjoyed my first game making weekend as much as i&#8217;d hoped too! There&#8217;s a nice sense of achievement in my belly at the very thought of my little game existing from out of my fuzzy head and in to the world&#8230;. So anyway, enough silly babble and smarmy yarn&#8230;.<\/p>\n <p style=\"text-align: left\"><strong>GRAPHICS:<\/strong><\/p>\n <p style=\"text-align: left\">I have fiddled around with pixel artwork for a good while now and this project brought together that harmonious joy of blocky stuff and very limited colour palettes&#8230;.and that&#8217;s what i&#8217;m happy with most graphically. The late 80&#8217;s style restraint on the palette and the consistency of all the artwork in general. downside is a lack of much animation i guess. My short timelapse video will show you the creation of stuff in more detail:\u00a0<a href=\"https:\/\/vimeo.com\/55937163\" target=\"_blank\">https:\/\/vimeo.com\/55937163<\/a><\/p>\n <p style=\"text-align: left\">\u00a0\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/16\/yessssssssssssss-bad-boy-game-is-finished\/3-42\/\" rel=\"attachment wp-att-210892\"><img class=\"size-full wp-image-210892 alignleft alignnone\" alt=\"3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/31.jpg\" width=\"320\" height=\"239\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/31-300x224.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/31.jpg 320w\" sizes=\"(max-width: 320px) 100vw, 320px\" \/><\/a>\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/16\/yessssssssssssss-bad-boy-game-is-finished\/2-66\/\" rel=\"attachment wp-att-210891\"><img class=\"size-full wp-image-210891 alignleft\" alt=\"2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/22.jpg\" width=\"320\" height=\"239\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/22-300x224.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/22.jpg 320w\" sizes=\"(max-width: 320px) 100vw, 320px\" \/><\/a><\/p>\n <p style=\"text-align: left\"><strong>SOUND:<\/strong><\/p>\n <p style=\"text-align: left\">Oddly i think the greatest thing from the weekend for me was\u00a0the matching\u00a0of overall pace and soundtrack which helps the rather limited gameplay to have way more frantic appeal. \u00a0BIG MENTION though goes to TWEAKBENCH :\u00a0<a href=\"http:\/\/tweakbench.com\/\" target=\"_blank\">http:\/\/tweakbench.com\/<\/a>\u00a0 \u00a0for there amazingly good nes\/8bit vst plugins that gave me just right sounds to use on this game! cheers them&#8217;s guys.<\/p>\n <p style=\"text-align: left\">G<strong>AMEPLAY:<\/strong><\/p>\n <p style=\"text-align: left\">Well it seems my main intentions were to create an old school\u00a0game\u00a0with old school game sensibilities&#8230;.a little too much it seems.<\/p>\n <p style=\"text-align: left\">Im pretty crappy at playing games as a rule\u00a0(except at Burnout 1,2,3 and Lightforce on the ZX Speccy. All challengers welcome!!!)\u00a0But i do love a good\u00a0challenge and a way to get around the fact that im also pretty ropey at tight programming (hence the use of good &#8216;ole Stencyl and very basic mouse click input) was to amp the difficulty curve through the roof! \u00a0I wussed out a bit by adding the training bit but i wanted people to at least see all the levels after braking my balls designing the damn things! I really should have made better hit boxes for the objects and a preparation countdown before each 5 second round&#8230;&#8230; I forgot that most people don&#8217;t mind high difficulty if they think its\u00a0actually\u00a0fair or totally just the own fault that they lost.<\/p>\n <p style=\"text-align: left\"><strong>SO&#8230;..<\/strong><\/p>\n <p style=\"text-align: left\">That sums it up, im \u00a0pleased with the overall result and glad that a fair amount of you generally liked it, but i have learned a decent lesson about gameplay&#8230;.. <strong>A difficult game \u00a0is okay but a FAIR game is better.<\/strong><\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=19384\" target=\"_blank\">&gt; CLICK HERE TO PLAY MY GAME &lt;<\/a><\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/16\/yessssssssssssss-bad-boy-game-is-finished\/1-85\/\" rel=\"attachment wp-att-210890\"><img class=\"size-full wp-image-210890 aligncenter\" alt=\"1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/15.jpg\" width=\"320\" height=\"239\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/15-300x224.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/15.jpg 320w\" sizes=\"(max-width: 320px) 100vw, 320px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"January 3rd, 2013 3:30 pm","title":"60 Second Bad Boy (post mortem)"}