Improvements On My Library

So while I wasn’t able to participate I did improve my maze creation library.

MazeSpeed

Not only is it two orders of magnitude faster but it has a proper unit test. Full code coverage. No loops, there is a solution (unittest checks for the solution and even prints it out).

The code is far more maintainable now as well.

Let me say Visual Studio 2012 is very impressive as you dig into it.

VS2012Data

On this one screen you can see I have full code coverage in by my unittests. There are two functions which are taking most of the time when running a performance test. There are no detected code issues (or they’ve been suppressed). Oh and on the bottom left, you can see how maintainable the code is. It can drill in further but I didn’t have space on this one screen shot.

You can grab it here: http://www.kins-home.net/ludum/timelapse/MazeCreatorLib_2.2.zip