Corruption Post-Mortem
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What went right
We came up with a theme and gameplay that we loved but it took us a while to sort out what we wanted which meant we lost some time at the beginning. We even started working on an idea we didn’t like so much and the result was we were too demotivated to continue. It is important to really love the idea you are doing to be able to give it your all.
In the end the graphics were much better than we expected to be as neither of us are real artists and the designer managed to learn much through doing this.
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What went wrong
In terms of the final product there is not enough feedback for actions made by the character. Some more animations and a real sense of impact to the world and characters would have been better. Eventually it would be nice to expand the world with more interactions.
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Conclusion
This was a great experience for both of us and we learnt a great deal. The fact that we managed to finish the game was a real achievement. As a first entry we are both quite proud of what we have done.
The game : Corruption



