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Bad Puppy: Tonight’s post-compo enhancements

[raw] LD25LD #25 18. Dec 2012 · 02:52 UTC · 4 days after compo start by csanyk · 0

Play Bad Puppy!

  1. Random sweater colors.
  2. Multi-barking.

These are just aesthetic enhancements, and do not affect gameplay at all from the previous post-compo build.

Tags: Bad Puppy, Chris Sanyk, enhancement, GameMaker Studio, ld25, ld48, post-compo