{"author_name":"Radiatoryang","cat":"LD #25","comments":[],"epoch":1355796120,"likes":0,"metadata":{"p_key":"47542","p_author":"Radiatoryang","p_authorkey":"4369","p_urlkey":"83207","p_title":"[post-mortem] \u201cBarback\u201d is a 1-2 player game about a bar","p_cat":"LD #25","p_event":"LD25","p_time":"1355796120","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4369","us_name":"Radiatoryang","us_username":"radiatoryang","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer5.jpg\"><img class=\"aligncenter size-full wp-image-214907\" alt=\"beer5\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer5.jpg\" width=\"540\" height=\"300\" \/><\/a><\/p>\n <p><em>This is <a href=\"http:\/\/www.blog.radiator.debacle.us\/2012\/12\/new-game-barback-for-ludum-dare-25.html#more\">cross-posted<\/a> at my blog, &#8220;Radiator.&#8221;<\/em><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=4369\">&#8220;Barback&#8221;<\/a>\u00a0is a 1-2 player cooperative \/ competitive Tapper-ish variant about 2 brothers and a bar. It should take you about 15-20 minutes to play through. It&#8217;s a &#8220;jam&#8221; game; I spent 72 hours instead of 48, and used remixed assets from outside sources. The extra day was worth it though.<\/p>\n <p>Theme-wise, perhaps it doesn&#8217;t really fit with the &#8220;You are the villain&#8221; theme, now that I&#8217;m done with it and looking back.<\/p>\n <p>I didn&#8217;t want to make a game with obvious villains, but I think about my mental concept of a &#8220;villain&#8221; and by definition it seems to involve blatant villainy and a twirlable moustache. In this narrative, the villains are mundane: your own crushing feeling of failure, or people who care about you but are very pushy, etc. Oh well, guess I won&#8217;t win in the theme category?<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer3.jpg\"><img class=\"aligncenter size-full wp-image-214911\" alt=\"beer3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer3.jpg\" width=\"540\" height=\"288\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer3-300x160.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer3.jpg 540w\" sizes=\"(max-width: 540px) 100vw, 540px\" \/><\/a><\/p>\n <p>Originally, player 2 was just a barback and couldn&#8217;t serve drinks&#8230; but if they sabotaged the bartender enough, then they&#8217;d get to switch roles next turn. (This resembles the resentment in real-life bartender-barback apprenticeships; you look at the bartender and think, &#8220;s***, I can do that!&#8221;) But the barback class was really boring to use, and what happens a lot is that one player ends up being a barback anyway, so the psychology is intact without concrete constraints.<\/p>\n <p>About the game design: I thought Tapper&#8217;s sudden death rules were too strict and didn&#8217;t allow enough &#8220;s*** to befall you&#8221; before the game shutdown. Tapper multiplayer is also really horrible; one player sits out while the other gets to play. I had other stuff I wanted to add &#8212; some patrons would pay with tabs \/ credits cards, branching dialogue based on player performance, etc. Maybe I&#8217;ll add those features in January.<\/p>\n <p>All in all, I&#8217;m pretty happy with what I managed to put out, even with the instability and bugs.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer2.jpg\"><img class=\"aligncenter size-full wp-image-214913\" alt=\"beer2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer2.jpg\" width=\"512\" height=\"128\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer2-300x75.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/beer2.jpg 512w\" sizes=\"(max-width: 512px) 100vw, 512px\" \/><\/a><\/p>\n <p>&#8211; all art by me, most of it handpainted within 48 hours<br \/>\n &#8211; Rokkitt font by someone else<br \/>\n &#8211; music by &#8220;Stormby&#8221; http:\/\/ccmixter.org\/files\/Stormby\/39747<br \/>\n &#8211; lots of freesound.org samples<br \/>\n &#8211; some mechanics from &#8220;Tapper&#8221;, but it&#8217;s a very different game altogether with my rule changes<\/p>","time":"December 17th, 2012 9:02 pm","title":"[post-mortem] \u201cBarback\u201d is a 1-2 player game about a bar"}