That was anticlimactic
This time around we learned that preparation is important, especially making sure you can actually use the libraries you can plan on moving.
That is important in order to avoid problems large enough to make you start over 24 hours in.
I have a to-do list of things I didn’t get done:
/* TODO
add flamethrower animation
add walking animation for goats
add flamethrower real collision detection
fix flame collision issues
add water
add cliffs
add music
add health
add goat health
add health moniter bar
add death
add death screen
add main menu
add buttons
add settings screen
add level generation
add endless mode
add text talking things
add pigs
add hurting animation
*/
it makes me sad 