Finished!
Finished with little time to spare!
And with a bunch of stuff not done.Our biggest problem was thinking that we could get Silverlight and XNA to play nice without visual studio pro. Now we know. At any rate, We ended up using unity, and I wish we(I) hadn’t wasted a day trying to fight with XNA. Oh well. Next time, I use unity.
This wasn’t only our first time competing in Ludum Dare, this was the first project the three of us did together overall. It was a learning experience, and I think we will do better next April!
I’ll be posting my post-mortem in a few hours, after I’ve had some time to sleep.
–Firestorm713