{"author_name":"saveferris","cat":"LD #25","comments":[],"epoch":1355784300,"likes":2,"metadata":{"p_key":"47604","p_author":"saveferris","p_authorkey":"8186","p_urlkey":"83269","p_title":"Failure \u201cpost mortem\u201d","p_cat":"LD #25","p_event":"LD25","p_time":"1355784300","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"8186","us_name":"saveferris","us_username":"saveferris","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I have watched the complete 2nd season of Downton Abbey out of block and what not, so even including the third &#8220;Game Jam&#8221; day I haven&#8217;t produced anything playable. I learned a lot about 2D collision detection though and about the versatile Chipmunk 2D physics library. It seems I&#8217;m using LD more and more for my typical dabblings into new tech &#8211; exactly contrarian to what the &#8220;Game Jam Survival Guide&#8221; tells us to do.<\/p>\n <p>I \u00a0put too much time into trying to solve the problem of having the first Heroine (of many) climb up the evil (player controlled, red-as-hell laser emitting, quakes inducing ruby on top of the) mountain. I also wanted to do everything with SDL\/directFB and just today switched over to cocos2d (which btw kind of sucks if you use it the way every tutorial tells you how to do it &#8211; you should use it as a View layer only &#8211; View as in MVC). So anyways nothing to show other than a screen and some sounds for making the vision a little bit tangible.<\/p>\n <p>So what can I take away from this for next time:<\/p>\n <p>&#8211; stick to the tools you already know<\/p>\n <p>&#8211; preferably don&#8217;t try to do anything too far up from your current level (in my case the slope collision detection)<\/p>\n <p>&#8211; don&#8217;t watch downloadable tv shows (in a row!)- they suck the life out of you even more so than facebook or twitter do &#8211; especially when doing a compo!<\/p>\n <p>&#8211; also exercise your &#8220;art&#8221; skills like drawing (with pixels) and music<\/p>\n <p>&nbsp;<\/p>\n <p>Thanks, it was still worth it! I&#8217;m looking forward to be inspired for next time by playing all those awesome games by all of the finishers!<\/p>\n <p>I &lt;3 Ludum Dare.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/17\/failure-post-mortem\/screen-shot-2012-12-18-at-01-18-36\/\" rel=\"attachment wp-att-214281\"><img class=\"aligncenter size-large wp-image-214281\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screen-Shot-2012-12-18-at-01.18.36-550x436.png\" alt=\"Screen Shot 2012-12-18 at 01.18.36\" width=\"550\" height=\"436\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screen-Shot-2012-12-18-at-01.18.36-300x238.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screen-Shot-2012-12-18-at-01.18.36-550x436.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screen-Shot-2012-12-18-at-01.18.36.png 1138w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>Imagine being afraid of the righteous heroines &amp; heroes coming up from the valleys trying to kill you, while being afraid of your own powerful evil self.<\/p>\n <p><a href=\"http:\/\/db.tt\/XGUG3isd\">THE MOUNTAIN &#8211; BGM 1<\/a><\/p>\n <p><a href=\"http:\/\/db.tt\/MS3Jx3at\">THE MOUNTAIN &#8211; BGM 2<\/a><\/p>\n <p><a href=\"http:\/\/db.tt\/hKmEKe3F\">THE MOUNTAIN &#8211; BGM 3<\/a><\/p>","time":"December 17th, 2012 5:45 pm","title":"Failure \u201cpost mortem\u201d"}