{"author_name":"Kuothe","cat":"LD #25","comments":[],"epoch":1355779140,"likes":3,"metadata":{"p_key":"47622","p_author":"Kuothe","p_authorkey":"11210","p_urlkey":"83287","p_title":"Version 0.4!","p_cat":"LD #25","p_event":"LD25","p_time":"1355779140","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"11210","us_name":"Kuothe","us_username":"kuothe","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><strong>MY ENTRY!\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=11210\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=11210<\/a><\/strong><\/p>\n <p>Vote for it! \ud83d\ude00<\/p>\n <p>New in Version 0.04<\/p>\n <ul>\n <li>New Sound Effects.<\/li>\n <li>Fixed Ground blocks not placing on certain circumstances.<\/li>\n <li>Improved Performance.<\/li>\n <li>Fixed Pixel Bleeding.<\/li>\n <li>Fixed GUI wasn&#8217;t resolution independent.<\/li>\n <li>Items hold now don&#8217;t interact with the level until placed.<\/li>\n <\/ul>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/17\/version-0-4\/attachment\/170305\/\" rel=\"attachment wp-att-214147\"><img class=\"aligncenter\" alt=\"170305\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/170305-550x344.png\" width=\"550\" height=\"344\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bosslevel\/\" rel=\"tag\">bosslevel<\/a><\/p>","time":"December 17th, 2012 4:19 pm","title":"Version 0.4!"}