Need advice, demo of jam game

Here’s a test of my jam game: https://dl.dropbox.com/u/69608548/jamgame.zip (requires .net framework 3.5+, temp control scheme listed in tempctrls.txt) If it doesn’t run, report it to me and I’ll see what I can do.

I’m still having trouble coming up with adding depth to the gameplay of my game. You can apply spells onto things, and they have a chance of backfiring (a pretty high chance) meaning things may not go as expected. You can spawn things, or add spells to things (move up to the object and press enter or space to apply the effect). This means that the basic mechanic of controlling the battle is there. It just isn’t fun, though. I’d like some advice for that, because I’m drawing a blank.

For the moment, I’m going to add some polish. Sound, hopefully, at least.