First Ludum Dare Game Done!
Alright here’s my entry to LD 25. I’m pretty happy with most of it there are some things I wanna improve so this will be a little post-mortem too.
Link: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18047
What went right:
Scope – keeping the game small / arcade style really allowed me to cover most of the bases (sound, art, fx). I also didn’t have to worry about code hierarchy stuff so I could just sorta run with it.
Solo – At the beginning I was worried about making a game by myself in a short time period. Now I know I can really do it, but I do like collaborating.
What went wrong:
Sleep – I probably could’ve slept a little less and gotten the game in by the 48 hour mark.
Sound – It always comes down as a last minute thing and I’m going to add better sounds later. I also didn’t have my audio jack to record music / sound from my Gameboy using LSDJ
Overall it was a really cool experience. Reversing Donkey Kong brought up some interesting ideas and I really wanna expand the game a little bit. I’m thinking about adding a 2 Player mode (mario vs dk) which could be really cool! I also plan on polishing a lot of other stuff (art, sound, music, etc).