{"author_name":"pwnedu46","cat":"LD #25","comments":[],"epoch":1355769780,"likes":2,"metadata":{"p_key":"47663","p_author":"pwnedu46","p_authorkey":"15119","p_urlkey":"83328","p_title":"Didn\u2019t make it.","p_cat":"LD #25","p_event":"LD25","p_time":"1355769780","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"15119","us_name":"pwnedu46","us_username":"pwnedu46","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Well, I wasn&#8217;t able to complete my game, and don&#8217;t have much to show for my work either.<\/p>\n <p>&nbsp;<\/p>\n <p>What went right:<\/p>\n <ul>\n <li><span style=\"line-height: 13px\">I quickly came up with several ideas and started.<\/span><\/li>\n <li>I learned a lot about the Android SDK<\/li>\n <\/ul>\n <p>What went wrong:<\/p>\n <ul>\n <li><span style=\"line-height: 13px\">I ended up running into the same brick wall &#8212; even though I knew objects were moving around on the screen, they weren&#8217;t being drawn. I spent all of Saturday tracking down the bug and trying to find the problem. It took me a long time to find a hack to fix it, but it only worked for the first few frames.<\/span><\/li>\n <li>I scrapped several of my ideas and started over because of the drawing bug.<\/li>\n <\/ul>","time":"December 17th, 2012 1:43 pm","title":"Didn\u2019t make it."}