{"author_name":"Joshua Douglass-Molloy","cat":"LD #25","comments":[],"epoch":1355762760,"likes":1,"metadata":{"p_key":"47688","p_author":"Joshua Douglass-Molloy","p_authorkey":"0","p_urlkey":"83353","p_title":"SDIORETSA \u2013 Post Mortem","p_cat":"LD #25","p_event":"LD25","p_time":"1355762760","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>After 3 LD&#8217;s submitting nothing of my own, contributing only to group submissions, I finally got my own game in. However, given the quality of the game it really should have been done in compo time. I just didn&#8217;t sleep well and was frustrated for hours by tiny problems. The persistence of these problems was largely due to a lack of architecture in the code. If everything had been separated nicely with systems communicating via events, that being the approach I favour, I might have been able to construct a robust game without errors. With the limited duration of the compo in mind I rushed in, and made an absolute spaghetti of it that I could only begin to untangle in Jam time. The tools were all well known to me, so I could have used them much better.<\/p>\n <p>I am however happy with the \u00a0effort I put in, even if it could have been better directed. I was pleased with my initial concept, which was supported by what I feel is the best LD theme ever, once you discount the moral, narrative element and consider role reversal of existing game designs. That is at least where I saw potential in the theme.<\/p>\n <p>I look forward to trying again next LD and doing better. This has rekindled my enthusiasm for rapid development. \u00a0I also hope to rewrite this at some point and extend it with ship AI as an exercise.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/17\/post-mortem-36\/screenshot-279\/\" rel=\"attachment wp-att-213584\"><img class=\"alignnone size-medium wp-image-213584\" alt=\"screenshot\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot45-300x224.png\" width=\"300\" height=\"224\" \/><\/a><\/p>","time":"December 17th, 2012 11:46 am","title":"SDIORETSA \u2013 Post Mortem"}