{"author_name":"Xgor","cat":"LD #25","comments":[],"epoch":1355759700,"likes":1,"metadata":{"p_key":"47697","p_author":"Xgor","p_authorkey":"18652","p_urlkey":"83362","p_title":"CORRUPTIONEXE postmortem","p_cat":"LD #25","p_event":"LD25","p_time":"1355759700","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"18652","us_name":"Xgor","us_username":"xgor","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Well with my game CORRUPTIONEXE (or CORRUPTEXE whatever you prefer) done for this I guess it&#8217;s time for a postmortem.<\/p>\n <p>http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&#038;uid=18652<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/17\/corruptionexe-postmortem\/stuff-3\/\" rel=\"attachment wp-att-213506\"><img class=\"alignnone size-full wp-image-213506\" alt=\"stuff\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/stuff.png\" width=\"638\" height=\"477\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/stuff-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/stuff-550x411.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/stuff.png 638w\" sizes=\"(max-width: 638px) 100vw, 638px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>I decided to work with Game maker: Studio for this, I&#8217;ve used Game Maker 8.1 quite a lot before this and I decided to try Studio because I assumed it was pretty much the same, but those small differences kinda affected the time it took longer time to do some stuff because of the differences.<\/p>\n <p>I started out with no idea at all what to do, I\u00a0expected\u00a0&#8220;The End of the World&#8221; as a theme but because it was the theme I really didn&#8217;t want I was caught unprepared idea wise and it took a half hour to start and 4 hour later I changed\u00a0completely\u00a0direction on it all.<\/p>\n <p>I\u00a0succeeded\u00a0in making a decent tune for it and even if I haven&#8217;t used sfxr I got some ok sounds from it.<\/p>\n <p>In the first day I got the title screens done and I was ready to make some levels<\/p>\n <p>However after finishing a level I pretty much burned out, I got sick of the idea and hated working on it and couldn&#8217;t come up with much more to do with it so I added the stuff I scrapped at the start in the game and a goat and called it a ending.<\/p>\n <p>&nbsp;<\/p>\n <p>The Good:<\/p>\n <p>Creative Idea, I haven&#8217;t seen any other with the same\/similar idea at this ludum dare (yet)<\/p>\n <p>Visuals are pretty good considering how bad I am at<\/p>\n <p>&nbsp;<\/p>\n <p>The bad:<\/p>\n <p>The ending, It&#8217;s just plain weird&#8230;.<\/p>\n <p>No real gameplay, I couldn&#8217;t get an idea what to do to challenge the player and still make sense with the game logic so I just let the player go nuts instead<\/p>\n <p>&nbsp;<\/p>\n <p>Well, next Ludum dare I make sure to start with the gameplay first because that&#8217;s what I really find fun to work on in games.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld25\/\" rel=\"tag\">ld25<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"December 17th, 2012 10:55 am","title":"CORRUPTIONEXE postmortem"}