{"author_name":"Gemberkoekje","cat":"LD #25","comments":[{"author_name":"wccrawford","time":"December 17, 2012 5:54 am","epoch":1355741640,"text":"Congrats on finishing!  I had similar issues with motivation.  I managed to stay motivated up until I had something I could call a game, but after that&#8230;","spam":"N"}],"epoch":1355741400,"likes":1,"metadata":{"p_key":"47736","p_author":"Gemberkoekje","p_authorkey":"5952","p_urlkey":"83401","p_title":"Post mortem","p_cat":"LD #25","p_event":"LD25","p_time":"1355741400","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"5952","us_name":"Gemberkoekje","us_username":"\/author\/gemberkoekje\/","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>So I should make a post mortem over my game:<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=5952\" title=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=5952\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=5952<\/a><\/p>\n <p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/201083\/5952-shot0.png\" alt=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/201083\/5952-shot0.png\" \/><\/p>\n <p><b>What went right?<\/b><br \/>\n <UL><br \/>\n <LI>I figured out how to work with the physics engine Box2D, and how to combine it with my game library, CinderLib.<\/LI><br \/>\n <LI>I sorta-finished everything I wanted to finish, and I technically had time to spare.<br \/>\n <LI>I have a functional, albeit simple, level editor.<\/LI><br \/>\n <LI>The gameplay idea was pretty ok<\/LI><br \/>\n <\/UL><\/p>\n <p><b>What went wrong?<\/b><br \/>\n <UL><br \/>\n <LI>Motivation. It&#8217;s not that I didn&#8217;t enjoy making the game, but I can&#8217;t seem to keep myself loaded up for the entire weekend.<\/LI><br \/>\n <LI>I couldn&#8217;t be bothered to polish much due to motivation. The game is too easy because of that, it&#8217;s more of a physics sandbox than an actual game.<\/LI><br \/>\n <LI>No sound, little variation, all because of motivational issues.<\/LI><br \/>\n <LI>The excecution of the game isn&#8217;t very good<\/LI><br \/>\n <\/UL><\/p>","time":"December 17th, 2012 5:50 am","title":"Post mortem"}