Post Mortem: Goat Hate Jug Band

Ok, here is a rundown of what I think went well, and what could be improved, and what i thought of the whole experience, but first my goat:

goat
“I hate Jug Band! BAAaahhh!!”

Plan
Before LD started I was not sure I wanted to join. It would become my first time, but I already knew I was not able to spend the whole weekend on it. But friday night I was getting excited and decided to check if I had al my tools ready, and decided to go block my saturday from other stuff. I am mostly a programmer and sound/music guy and not much of an artist. Processing seemed the easiest way for me to create a game playable on different platforms. So after making a test game including images and sound on friday night I decided to join.

What went well
-I did not have to spend too much time on technical stuff because I knew my tools
-Included sound which should be a strong point of mine
-Had a quite original but not too big concept very early on.
-It is playable and even a bit emerging.
-Drawing the characters was quite fun
-all this in less then 13 hours(including dinner and lunch break)

What could be improved
-Free more time
-More graphic skills
-More diverse gameplay
-Nice title screens etc
-Tutorial/high score and other thing for more usability

But all in all I had a nice time, have created a nice little game, and I will definately do this again

You can play it here http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=13020

PS a timelapse is coming but uploading takes ages

Tags: LD 25, post-mortem