{"author_name":"GameRespect","cat":"LD #25","comments":[],"epoch":1355738700,"likes":3,"metadata":{"p_key":"47744","p_author":"GameRespect","p_authorkey":"17760","p_urlkey":"83409","p_title":"Happily Ever After \u2013 Post Mortem","p_cat":"LD #25","p_event":"LD25","p_time":"1355738700","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"17760","us_name":"GameRespect","us_username":"gamerespect","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><strong>Introduction<br \/>\n <\/strong>Hello! I&#8217;m GameRespect. Currently a student, and this was my first LD attempt.<br \/>\n This is my first post-mortem.<\/p>\n <p><strong>Concept\/Story<br \/>\n <\/strong>The theme &#8220;You are the Villain&#8221; caught me off-guard, so I spend about 30 minutes after the announcement of the theme to come up with an interesting idea I&#8217;d like to explore about it. (Being a literature student, ) I thought of using the standard &#8220;Hero saves the Girl from the Villain&#8221; model and flip it on its head, so that we see what it may be like after, for the villain, and through that see how you were the villain even when you were playing the &#8220;hero&#8221;. Since I&#8217;m getting lost myself, thats all I&#8217;m going to say about the concept.<\/p>\n <p><strong>Graphics<\/strong><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/17\/happily-ever-after-post-mortem\/screenshot-2012-12-17-at-07-44-53-pm\/\" rel=\"attachment wp-att-213105\"><img class=\"alignnone size-medium wp-image-213105\" alt=\"Screenshot 2012-12-17 at 07.44.53 PM\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screenshot-2012-12-17-at-07.44.53-PM-300x213.png\" width=\"300\" height=\"213\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screenshot-2012-12-17-at-07.44.53-PM-300x213.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Screenshot-2012-12-17-at-07.44.53-PM.png 545w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Like many other people, I chose to do a very simple and clean aesthetic. I don&#8217;t really have much experience working with vector graphics\/animation, so I did what I could and moved on. I&#8217;m actually \u00a0pretty happy with how it turned out, despite everyone being a giant &#8216;i&#8217;.<\/p>\n <p><strong>Sound<br \/>\n <\/strong>Most of the sound effects and all of the music were made by myself, which is quite surprising for me since I&#8217;ve never written or recorded any music for anything before, though I have done simple sound effects for a previous game. If the music sounds random and , that&#8217;s because I \u00a0basically sat at the keyboard and played whatever came into my mind, and after about 3 hours of that, I had 3 simple songs that I was satisfied with.<\/p>\n <p><strong>Gameplay<br \/>\n <\/strong>or the lack thereof.. This is the aspect that I&#8217;m most upset with. Within the time constraint and bad planning on my part, this ended up being more like an interactive video than a real &#8220;game&#8221;. I wanted to add a whole\u00a0slew of interesting and fun levels after you switch characters, but opted for one extremely simple one in favour of spending more time making the game look and feel right.<\/p>\n <p><strong>Overall<br \/>\n <\/strong>What can I say? I finished a game in 48 hours. It was extremely fun, and very useful. I&#8217;ve found myself a community of awesome and kind people, and I&#8217;m sure this won&#8217;t be the last you&#8217;ll see of me.<\/p>\n <p><strong>My mistakes<\/strong> &#8211; <em>Note to self<\/em><\/p>\n <ul>\n <li>put more thought and time into the gameplay! don&#8217;t do another interactive video!<\/li>\n <li>get all the files ready earlier than 5 minutes before the deadline<\/li>\n <li>chill more COFFEH beforehand!<\/li>\n <li>add goats next time<\/li>\n <\/ul>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/happily-ever-after\/\" rel=\"tag\">happily ever after<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a><\/p>","time":"December 17th, 2012 5:05 am","title":"Happily Ever After \u2013 Post Mortem"}