{"author_name":"DeathBySnail","cat":"LD #25","comments":[],"epoch":1355737260,"likes":0,"metadata":{"p_key":"47747","p_author":"DeathBySnail","p_authorkey":"2507","p_urlkey":"83412","p_title":"LD25: Web support via NaCl","p_cat":"LD #25","p_event":"LD25","p_time":"1355737260","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2507","us_name":"DeathBySnail","us_username":"\/author\/deathbysnail\/","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>So the plan was to write the entire game in using the MOAI windows host, submit that, and then port over to the Chrome host, resolving any issues along the way.<\/p>\n <p>Unfortunately this is more difficult than I had expected (due to unidentified errors) and so i&#8217;ll have to give up on this. Next time I really need to test all platforms at frequent intervals during development.<\/p>","time":"December 17th, 2012 4:41 am","title":"LD25: Web support via NaCl"}