{"author_name":"atrodo","cat":"LD #25","comments":[],"epoch":1355726460,"likes":1,"metadata":{"p_key":"47768","p_author":"atrodo","p_authorkey":"17766","p_urlkey":"83433","p_title":"Milestone 11","p_cat":"LD #25","p_event":"LD25","p_time":"1355726460","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"17766","us_name":"atrodo","us_username":"atrodo","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><a href=\"http:\/\/ludum.atrodo.org\/\">http:\/\/ludum.atrodo.org\/<\/p>\n <p><\/a><\/p>\n <p>I&#8217;ve worked for several hours now on the AI for white, and the results are not spectacular.\u00a0 He&#8217;s not as stupid, but I&#8217;m just not getting him smart effort to be much of a challenge.\u00a0 I figured this was going to be my hardest point.\u00a0 But, the game is playable, and I&#8217;m quite proud of it.<\/p>\n <p>Expect a postmortem later, but I doubt I&#8217;ll be able to polish it much before time&#8217;s up.<\/p>\n <ol>\n <li><del>Get the engine setup<\/del><\/li>\n <li><del>Make a black and white boxes for the two characters<\/del><\/li>\n <li><del>Setup terrain generation to have a playing field<\/del><\/li>\n <li><del>Create sprites for sword attacks<\/del><\/li>\n <li><del>Give white a stupid ai<\/del><\/li>\n <li><del>Give white and black health and health bars<\/del><\/li>\n <li><del>Setup multiple rounds<\/del><\/li>\n <li><del>Create guns with the physics system<\/del><\/li>\n <li><del>Create special weapons<\/del><\/li>\n <li><del>Add gaining and losing guns<\/del><\/li>\n <li><del>Make white not completly stupid<\/del><\/li>\n <li>Polish<\/li>\n <\/ol>","time":"December 17th, 2012 1:41 am","title":"Milestone 11"}