{"author_name":"Geko_X","cat":"LD #25","comments":[{"author_name":"","time":"December 16, 2012 10:43 pm","epoch":1355715780,"text":"You had version control issues didn&#8217;t you?  Unfortunately there are some strange issues to deal with.  They all revolve around whether you&#8217;ve set assets to be stored as binary files or text files with meta data.","spam":"N"},{"author_name":"","time":"December 18, 2012 1:55 am","epoch":1355813700,"text":"Yeah, we were using git. We set it up so that only the assets folder was being synced, but somehow those nasty cache files and library data crept in.","spam":"N"}],"epoch":1355715420,"likes":2,"metadata":{"p_key":"47788","p_author":"Geko_X","p_authorkey":"0","p_urlkey":"83453","p_title":"Unity killed the Geko and the Duck","p_cat":"LD #25","p_event":"LD25","p_time":"1355715420","p_likes":"2","p_comments":"2","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Damn Unity.<\/p>\n <p>For some reason, whenever we make a build (no matter what platform), old scripts are used. So we keep building the same build, and none of the changes are added.<\/p>\n <p>Due to this, we&#8217;re pulling out of LD25 <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Geko<\/p>","time":"December 16th, 2012 10:37 pm","title":"Unity killed the Geko and the Duck"}