{"author_name":"StMatn","cat":"LD #25","comments":[],"epoch":1355711220,"likes":2,"metadata":{"p_key":"47800","p_author":"StMatn","p_authorkey":"18894","p_urlkey":"83465","p_title":"Progress getting visible","p_cat":"LD #25","p_event":"LD25","p_time":"1355711220","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"18894","us_name":"StMatn","us_username":"\/author\/stmatn\/","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Time for another post.<\/p>\n <p>The editor ist done so far. It needs just some little tweaks. It&#8217;s possible to create maps, define rooms and place events, which of course are editable and will resemble things like enemys, sprites and engine-related stuff.<\/p>\n <p>Gameplay starts to get shape, but there is no fun at this point. Colisions with walls are done and its possible to win a level by collecting all collectables and getting to the exit-zone.<\/p>\n <p>We have an intro with pictures, handdrawn by Niki and some shitty sounds for picking up items. Walking also makes a sound, which isnt as bad, as the others. Maybe the most important thing is the perfectly working cheat for unlocking all levels^^<\/p>\n <p>Tomorrow we will add fancy graphics for the main menu, the in-game-worldmap and the surprising ending-sequence. Hopefully there will also be enough time for some music. Finally the gameplay has to be concludet by implementing the enemys, so that there will be a possibility to lose a level. Maybe then the fun will kick in \ud83d\ude00 Maybe&#8230;<\/p>\n <p>Have some pictures of the updated editor an an in-game-screenshot. Not much to see, though.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/16\/progress-getting-visible\/editor2-0\/\" rel=\"attachment wp-att-212512\"><img class=\"alignnone size-medium wp-image-212512\" alt=\"Editor2.0\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Editor2.0-300x168.png\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Editor2.0-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/Editor2.0-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/16\/progress-getting-visible\/gameboard\/\" rel=\"attachment wp-att-212513\"><img class=\"alignnone size-medium wp-image-212513\" alt=\"GameBoard\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/GameBoard-300x235.png\" width=\"215\" height=\"168\" \/><\/a><\/p>\n <p>Good night everybody.<\/p>","time":"December 16th, 2012 9:27 pm","title":"Progress getting visible"}