{"author_name":"vociferocity","cat":"LD #25","comments":[],"epoch":1355708340,"likes":2,"metadata":{"p_key":"47810","p_author":"vociferocity","p_authorkey":"18766","p_urlkey":"83475","p_title":"Heist!: A Post Mortem","p_cat":"LD #25","p_event":"LD25","p_time":"1355708340","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"18766","us_name":"vociferocity","us_username":"vociferocity","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p style=\"text-align: center\"><img class=\"aligncenter size-medium wp-image-212344\" alt=\"Heist!: Title Screen\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/110-300x188.png\" width=\"300\" height=\"188\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/110-300x188.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/110-550x344.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/110.png 959w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p style=\"text-align: left\">So! I, like the thousand-odd other people who&#8217;ve slid their games under the door at the last moment, just participated in Ludum Dare. No kidding! It&#8217;s not like I&#8217;d be writing a post on this site for any other reason! But it&#8217;s still true. This was my first Ludum Dare, but not my first GameJam <em>in general<\/em>. I&#8217;ve been doing them all year, so I&#8217;m pretty gosh-darned familiar with the whole idea of making a game in 48 hours.<\/p>\n <p style=\"text-align: left\">Not so familiar with the whole idea of\u00a0<em>do it all yourself<\/em>, though! I&#8217;ve had artists, musicians, and sometimes other programmers, working with me on every GameJam I&#8217;ve done so far. So&#8230;this time was a little nerve-wracking! Combine that with the fact that I was out at a family get together for the first six or so hours of LD, and I was feeling pretty friggin nervous when I started!<\/p>\n <p style=\"text-align: left\">But it all came together in the end <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p style=\"text-align: left\"><span id=\"more-212341\"><\/span><\/p>\n <p style=\"text-align: left\"><img class=\"aligncenter\" alt=\"3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/35-300x188.png\" width=\"300\" height=\"188\" \/><\/p>\n <p style=\"text-align: left\">Once I learned that the topic was &#8220;You&#8217;re The Villain&#8221;, thanks to a swift text from a pal, I got my brainstorm on. The first dozen ideas I came up with were all super complex: what if you&#8217;ve just stolen a priceless jewel from a millionaire, and accidentally triggered the security, and now you have to escape his booby-trapped mansion! Sounds like fun! &#8230;<i>To play.<\/i>\u00a0You expect me to a) build a mansion (already out of the question, let&#8217;s be real. I like to think I&#8217;m okay at 2d art. I draw cute stuff! but 3d is not\u00a0<em>exactly<\/em> my area of expertise. Yet. I&#8217;ll get there one day!), b) come up with a bunch of mini game ideas (probably not too hard! time consuming, though), and c) code all the mini games? Oh, and it was going to be a visual novel? So I&#8217;d have to dust off my python skills?<\/p>\n <p style=\"text-align: left\">Yeah, <em>no<\/em>.<\/p>\n <p style=\"text-align: left\">After another few dozen terrible ideas, I decided this one wasn&#8217;t too bad. I have kind of an addiction to those games where you have to get the couple to sneakily kiss, without anyone seeing. They&#8217;re pretty fun! And very, very simple. So what if I built a game like that, but instead of staying in one place, you&#8217;re sneaking towards treasure? And when you let go of the mouse, you transform into a ridiculous disguise? Perfect GameJam fodder, imo. I like to make really simple games for this kind of thing, so that I can relax and gossip with everyone else doing the jam, and just&#8230; have fun! Why bother getting stressed out over something that I signed up for?<\/p>\n <p style=\"text-align: left\"><img class=\"aligncenter size-medium wp-image-212383\" alt=\"4\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/46-300x188.png\" width=\"300\" height=\"188\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/46-300x188.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/46-550x344.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/46.png 959w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p style=\"text-align: left\">So I was pretty happy with this idea. I spent like, honestly, probably only an hour or two actually coding. hold down mouse: lerp towards treasure. let go of mouse: change material. guard&#8217;s looking and you&#8217;re moving? oops, you just lost a life. It wasn&#8217;t exactly rocket science. I got to spend most of my time with paint tool sai, doodlin sprites and backgrounds and stuff. I kind of regret deciding to build this in Unity, as honestly it probably would have been better in flash or something, but&#8230;I have never done a flash game before. Maybe it&#8217;s something to check out before next LD?<\/p>\n <p style=\"text-align: left\">(Also, omg. I spent\u00a0<em>way<\/em> too much time with FL Studio open, trying to remember how to use it. &#8220;I used to be good at this,&#8221; I said to myself. &#8220;Come on, Megan! You can make a cute, atmospheric violin-y loop! Even just something mediocre for the menu will be fine!&#8221;. That&#8217;s when I found the folder of my old FL projects. Um, it turns out&#8230;I was\u00a0<em>never<\/em> good at this program? Resolution for next LD: become good at music! I&#8217;m sad I couldn&#8217;t pull that part of <strong>Heist!<\/strong> together, but there&#8217;s always next time.)<\/p>\n <p style=\"text-align: left\">So anyway, I had a lot of fun! I wasn&#8217;t even really planning on participating, but I&#8217;m glad I changed my mind <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> My idea was really simple, and it let me just hang out with some cool devs over twitter, and make some friends, and tool around in Unity for a couple of days&#8230;which, let&#8217;s be honest here, is pretty much my favourite thing to do.<\/p>\n <p style=\"text-align: left\">Anyway: I hope you give <strong>Heist!<\/strong> a try, and I hope you enjoy playing it. I certainly enjoyed making it <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p style=\"text-align: center\">(Play &amp; Rate <strong>Heist!\u00a0<\/strong><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=18766\">HERE<\/a>)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/successstory\/\" rel=\"tag\">SuccessStory<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"December 16th, 2012 8:39 pm","title":"Heist!: A Post Mortem"}