{"author_name":"Encircle","cat":"LD #25","comments":[{"author_name":"doos","time":"December 22, 2012 8:27 am","epoch":1356182820,"text":"OMG, you did all that in lisp? You deserve a medal!","spam":"N"},{"author_name":"","time":"December 22, 2012 9:05 am","epoch":1356185100,"text":"Thanks! Contrary to what everyone would think, lisp is great language for programming. Rapid prototyping and testing new features without even closing the game was something that was ideal for making a game.","spam":"N"},{"author_name":"eggy","time":"December 25, 2012 7:47 am","epoch":1356439620,"text":"WOW!","spam":"N"},{"author_name":"eggy","time":"December 25, 2012 9:34 pm","epoch":1356489240,"text":"Nevermind, I just downloaded your source and I am currently looking at how you did it. Just one other question, why ECL over picolisp or even minipicolisp? They are much smaller, although not full CL compliant Lisps. Great work!","spam":"N"},{"author_name":"","time":"January 13, 2013 7:20 pm","epoch":1358122800,"text":"Well, I mainly sticked with ecl because I wanted to use it inside another c++ project. Since then on, I kinda stuck with it. It has great ansi compliance, but also includes very good additional stuff, like gray streams (clos streams). It was also nifty easy to set up with emacs.","spam":"N"}],"epoch":1355701920,"likes":1,"metadata":{"p_key":"47931","p_author":"Encircle","p_authorkey":"5123","p_urlkey":"83596","p_title":"Done and Done","p_cat":"LD #25","p_event":"LD25","p_time":"1355701920","p_likes":"1","p_comments":"5","p_status":"UPD5","us_key":"5123","us_name":"Encircle","us_username":"enerccio","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>It&#8217;s 2:45 am, I have exam at 9:00 am and I am just finished with my ludum dare 25. In this post I would like to summarize what went well and what went wrong.<\/p>\n <p>What went well:<\/p>\n <ul>\n <li>Lisp &#8211; great language, easy to work with in emacs, fast testing<\/li>\n <li>Ecl &#8211; great lisp compiler, compiles to c and then directly to the machine code<\/li>\n <li>Theme &#8211; fun to work with<\/li>\n <\/ul>\n <p>What went wrong:<\/p>\n <ul>\n <li>Windows &#8211; I spent 5 hours getting mingw running, compiling ecl and my game under it<\/li>\n <li>No sounds \/ music &#8211; I can&#8217;t make anything decent, especially at such short notice<\/li>\n <\/ul>\n <p>All in all, it was awesome fun. I hope you will enjoy my little game of strategy and evil.<\/p>\n <p><strong>Dungeon Inc.<\/strong><\/p>\n <p>In this game, you play recently graduated devil who has been entrusted with controlling a dungeon. Beware, heroes will come and ransack it, so guard it with monsters well.<\/p>\n <div style=\"width: 500px\" class=\"wp-caption aligncenter\"><img class=\" \" alt=\"\" src=\"http:\/\/img4.hostingpics.net\/pics\/674953capture1355708570.png\" width=\"490\" height=\"383\" \/><p class=\"wp-caption-text\">This is how it looks.<\/p><\/div>\n <p>Download link:<a title=\" http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=5123\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=5123\"> http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=5123<\/a><\/p>\n <p>I am glad I managed to finish it in time. Phew. Feels good.<\/p>","time":"December 16th, 2012 6:52 pm","title":"Done and Done"}