It’s hot and fresh out of the oven: Terminal Killer!

Screen Shot 2012-12-16 at 4.49.49 PM

 

Terminal Killer is a very short (literally, you only have 100 seconds to complete it) game about sabotage.

I’m happy with how the game turned out: I got a black/white intro cutscene done, a timer, and the last stage done as well as a little bit of polish done since I last posted. At first, my idea was to make the game random, but I didn’t feel like I could figure out a fluid way to do that besides in the first stage (which IS randomized). I feel like I got most of what I wanted to done within the time period. Maybe if I didn’t sleep so much last night, I could’ve gotten a little more done, though.

HAPPY:

-Got it done

-Implemented a timer

-Has an amount (not a large one) of replay value

-Added a little cutscene

NOT HAPPY:

-Couldn’t make decent-sounding music

-Couldn’t get sound effects in

-Didn’t make the game as long as once planned

 

Well? Go check out the entry page: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=4396 or just play the game: https://dl.dropbox.com/u/19849200/LD25.html