Home Stretch!

Well, aside from adding some music (I already have sound effects though), and some particle effects that I want to add, but aren’t really imperative and a few other minutia, my game is basically done. I think it’s more fun than I thought last night – the graphics and stuff make a difference, I guess and somewhere in all the balancing I did, I guess I struck a balance, since now my idea of “You should decide between taking more artifacts and being more powerful now, and being safer in two rounds”. Here’s some pictures:

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