{"author_name":"JNT","cat":"LD #36","comments":[],"epoch":1472233680,"likes":1,"metadata":{"p_key":"4812","p_author":"JNT","p_authorkey":"35274","p_urlkey":"40262","p_title":"Giving the Jam a half-assed attempt","p_cat":"LD #36","p_event":"LD36","p_time":"1472233680","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"35274","us_name":"JNT","us_username":"jnt","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>Hi all,<\/p>\n <p>I have been looking forward to participate in Ludum Dare for quite some time now. My last entry was submitted about a year ago now.<\/p>\n <p>That being said, I do not have a x86 based stationary computer running Windows. I might find a work-around for that, but until then I&#8217;m using a old Macbook running OS X 10.6 and a Raspberry Pi 3 running Raspbian for development. Hilarious.<\/p>\n <p>Regardless, I plan on drinking a lot, hanging out with my girl friend a lot, and coding a lot. That should make for one heck of a Ludum Dare.<\/p>\n <p>I am still on the fence about what technologies to use for development. I am unsure if I can even compile <a href=\"https:\/\/github.com\/SirJonthe\/MAGE2D\">MAGE2D<\/a> (my game engine made specifically for speeding up Ludum Dare development) on the Raspberry Pi (I am unsure what versions of OpenGL and\/or OpenGL ES that the Pi 3 supports). Furthermore, I am unsure in what regard I might need to change my C++ code in both MAGE2D and <a href=\"https:\/\/github.com\/SirJonthe\/MiniLib\">MiniLib<\/a> (which is a small library containing useful data structures for generic use, mathematics, graphics, and SIMD arithmetic) in order to make it run and not crash on an ARM processor. Because of this, I am investigating the possibility to use other, cross-platform technologies, to develop the game such as C#, Java, and even Javascript (that last one really makes me scared).<\/p>\n <p>Some of the tools I will use may or may not include:<\/p>\n <ul>\n <li>C++, C#, Java, or Javascript<\/li>\n <li><a href=\"https:\/\/github.com\/SirJonthe\/MiniLib\">MiniLib<\/a> (which is a small library containing useful data structures for generic use, mathematics, graphics, and SIMD arithmetic) and <a href=\"https:\/\/github.com\/SirJonthe\/MAGE2D\">MAGE2D<\/a> (my game engine made specifically for speeding up Ludum Dare development)<\/li>\n <li>Qt Creator (for C++)<\/li>\n <li>Monodevelop (for C#)<\/li>\n <li>Netbeans (for Java)<\/li>\n <li>Any text editor for Javascript<\/li>\n <li>GIMP for image creation<\/li>\n <li>SFXR for sound creation<\/li>\n <\/ul>\n <p>I wish myself the best of luck and every one else participating misfortune! I am going to need it.<\/p>","time":"August 26th, 2016 12:48 pm","title":"Giving the Jam a half-assed attempt"}