Next time I’m doing a platformer!
With four hours remaining, the base game is complete. I’m heading into my art and sound polish phase.
I’ve spent a lot of time working on an interface handler for Flashpunk, probably more than I should have. It’s quite robust and looks real purdy, but it isn’t strictly game related development. I suppose I now have some nice interface code I can port to my other Flashpunk projects now.
Update screenshot — Also evil goats(as indicated by their red eyes) 

