{"author_name":"Grungi Ankhfire","cat":"LD #25","comments":[{"author_name":"Schwiggy","time":"December 16, 2012 1:10 pm","epoch":1355681400,"text":"I don&#8217;t think of &#8220;quickly&#8221; when I think of Dwarf Fortress \ud83d\ude1b but I suppose the music is tertiary in that game. Good luck!","spam":"N"}],"epoch":1355679540,"likes":1,"metadata":{"p_key":"48241","p_author":"Grungi Ankhfire","p_authorkey":"3168","p_urlkey":"83906","p_title":"Raoul  V. in You Are Ze Villain! \u2013 Progress update","p_cat":"LD #25","p_event":"LD25","p_time":"1355679540","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"3168","us_name":"Grungi Ankhfire","us_username":"grungi-ankhfire","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><a title=\"Well, well, well...\" href=\"http:\/\/thedoghousediaries.com\/3010\" target=\"_blank\">Well, well, well&#8230;<\/a><\/p>\n <p>Ahem, so, no screenshot this time, but I&#8217;m happy to report that the gameplay is 100% in.<\/p>\n <p>Meaning winning\/losing conditions are in and everything. Still, a lot of things on my plate for the remainder of the time. Here&#8217;s my to-do list :<\/p>\n <ul>\n <li><span style=\"line-height: 13px\">Redo the graphics for the notes scattered around<\/span><\/li>\n <li>Fix 2 random crashes occuring while generating the world<\/li>\n <li>Redo the main character sprite<\/li>\n <li>Redo the tileset<\/li>\n <li>Figure out why the (only) sound effect I have doesn&#8217;t work<\/li>\n <li>Package (hahaha)<\/li>\n <li>Add some more variations<\/li>\n <li>Balance everything<\/li>\n <li>Properly handle restarting, or at least exit gracefully when winning\/losing<\/li>\n <\/ul>\n <p>This is not really in the order of my priorities, but it&#8217;s not far.<\/p>\n <p>I&#8217;m afraid I won&#8217;t have time to add fitting music however, which is a bummer. Or I might go the Dwarf Fortress road and quickly record a solo guitar tune. We&#8217;ll see.<\/p>","time":"December 16th, 2012 12:39 pm","title":"Raoul  V. in You Are Ze Villain! \u2013 Progress update"}