{"author_name":"Nilmrots","cat":"LD #25","comments":[{"author_name":"","time":"December 16, 2012 12:32 pm","epoch":1355679120,"text":"It doesn&#8217;t need to be a super-complex game! Even simple mechanics can be addictively awesome!","spam":"N"}],"epoch":1355678700,"likes":0,"metadata":{"p_key":"48248","p_author":"Nilmrots","p_authorkey":"9307","p_urlkey":"83913","p_title":"Not Going Too Well","p_cat":"LD #25","p_event":"LD25","p_time":"1355678700","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"9307","us_name":"Nilmrots","us_username":"nilmrots","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>My game is going pretty\u00a0badly.<\/p>\n <p>I hope to get some sort of working progress in the next few hours.<\/p>\n <p>Currently all I have is a ball avoids other balls\u00a0and tries not to run into walls.<\/p>\n <p>I guess it&#8217;s not that bad of a game mechanic.<\/p>\n <p>Hopefully it will work okay by submission time.<\/p>\n <p>-Nilmrots<\/p>","time":"December 16th, 2012 12:25 pm","title":"Not Going Too Well"}