{"author_name":"DST","cat":"LD #25","comments":[],"epoch":1355674920,"likes":1,"metadata":{"p_key":"48278","p_author":"DST","p_authorkey":"18478","p_urlkey":"83943","p_title":"LD25 \u2013 killCity postmortem","p_cat":"LD #25","p_event":"LD25","p_time":"1355674920","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"18478","us_name":"DST","us_username":"dst","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<div>So, I just finished (gave up) my first LudumDare 48 hour compo run (create a game in 48 hours, solo).<\/div>\n <div>I used my pre-made game-engine (called Excessive Overkill), but had to hack quite a lot on it in order to actually make a game (I&#8217;ve only ever used it for one game, more than a year ago).<\/div>\n <div><\/div>\n <h2>The game and objective?<\/h2>\n <div>My game is a reverse missile-command, you&#8217;re trying to destroy the villages, because you are the villain!<\/div>\n <div>You target your satellites by clicking on a satellite, then click on a village.<\/div>\n <div>When all your satellites are aimed at a target, you FIRE FIRE FIRE!<\/div>\n <div>yes.. the game sucks.<\/div>\n <div><\/div>\n <h3>Download the entry<\/h3>\n <div><b>The game is packaged for Linux 32\/64 bit and Windows.<\/b><\/div>\n <div><a href=\"http:\/\/static.blogchan.dk\/ld25\/killCity_b31.tar.bz2\">http:\/\/static.blogchan.dk\/ld25\/killCity_b31.tar.bz2<\/a> Everyones favourite package format.<\/div>\n <div><a href=\"http:\/\/static.blogchan.dk\/ld25\/killCity_b31.zip\">http:\/\/static.blogchan.dk\/ld25\/killCity_b31.zip<\/a> &#8211; Zip.<\/div>\n <div><\/div>\n <div>Show me the source, you surely did NOT make that in 48 hours!<\/div>\n <div>Yeah, it&#8217;s 700 lines of C, I did, and those 700 lines are filthy.<\/div>\n <div>Here&#8217;s the source for both:<\/div>\n <div><a href=\"https:\/\/github.com\/DusteDdk\/LD25\">https:\/\/github.com\/DusteDdk\/LD25<\/a> &#8211; The game<\/div>\n <div><a href=\"https:\/\/github.com\/DusteDdk\/excessiveOverkill\">https:\/\/github.com\/DusteDdk\/excessiveOverkill<\/a> &#8211; The engine<\/div>\n <div><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/11\/looking-ready-for-first-ld\/\">http:\/\/www.ludumdare.com\/compo\/2012\/12\/11\/looking-ready-for-first-ld\/<\/a> \u00a0&#8211; Declaration of tools, &#8220;I&#8217;m In&#8221;<\/div>\n <div><\/div>\n <div><\/div>\n <div><b>\u00a0<\/b><\/div>\n <div><b>What went right:<\/b><\/div>\n <div><\/div>\n <ul>\n <li>More or less functional game.<\/li>\n <li>I found something that was kind of related to the theme.<\/li>\n <li>I got it to build and run on Linux\/Windows.<\/li>\n <li>It&#8217;s not randomly crashing..<\/li>\n <li>I learnt a lot of things during this<\/li>\n <li>My game engine matured a bit<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <div><b>What went wrong:<\/b><\/div>\n <div><\/div>\n <ul>\n <li>The mechanics are lame, and not that fun, given more time, I might have been able to extrapolate my initial idea into something better.<\/li>\n <li>I overslept and had a cold which took the edge off of my concentration, and I decided to just hack.<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <div><b>What to improve:<\/b><\/div>\n <div><\/div>\n <ul>\n <li>\u00a0 Next time I&#8217;ll try and have the engine in better condition, that&#8217;s the main limit, but I do want to use my own engine, that&#8217;s half the fun.<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <div><\/div>\n <h2><b>Screenshots!!<\/b><\/h2>\n <div><a href=\"http:\/\/2.bp.blogspot.com\/-i5tOp3soj-U\/UM4AtpKSkMI\/AAAAAAAABEo\/VODHPEw9Z48\/s1600\/menu.png\"><img alt=\"\" src=\"http:\/\/2.bp.blogspot.com\/-i5tOp3soj-U\/UM4AtpKSkMI\/AAAAAAAABEo\/VODHPEw9Z48\/s320\/menu.png\" width=\"320\" height=\"240\" border=\"0\" \/><\/a><\/div>\n <div>The main menu &#8211; Advanced stuff..<\/div>\n <div><a href=\"http:\/\/3.bp.blogspot.com\/-ruuhsqV9InM\/UM4AtOjg0II\/AAAAAAAABEc\/9mRbzfPc2oA\/s1600\/bang1.png\"><img alt=\"\" src=\"http:\/\/3.bp.blogspot.com\/-ruuhsqV9InM\/UM4AtOjg0II\/AAAAAAAABEc\/9mRbzfPc2oA\/s320\/bang1.png\" width=\"320\" height=\"240\" border=\"0\" \/><\/a><\/div>\n <div>Cannon shot one of players bombs<\/div>\n <div><\/div>\n <p>&nbsp;<\/p>\n <div><a href=\"http:\/\/3.bp.blogspot.com\/-__bKNYwNLcs\/UM4AsBdHVgI\/AAAAAAAABEY\/1Y8l9Bra3fM\/s1600\/action.png\"><img alt=\"\" src=\"http:\/\/3.bp.blogspot.com\/-__bKNYwNLcs\/UM4AsBdHVgI\/AAAAAAAABEY\/1Y8l9Bra3fM\/s320\/action.png\" width=\"320\" height=\"240\" border=\"0\" \/><\/a><\/div>\n <div>You try to destroy the villages<\/div>\n <p>&nbsp;<\/p>\n <div><a href=\"http:\/\/3.bp.blogspot.com\/-1vusCOKKEzc\/UM4AvqwEfWI\/AAAAAAAABEs\/fQiqdnkT4NQ\/s1600\/wip.png\"><img alt=\"\" src=\"http:\/\/3.bp.blogspot.com\/-1vusCOKKEzc\/UM4AvqwEfWI\/AAAAAAAABEs\/fQiqdnkT4NQ\/s320\/wip.png\" width=\"320\" height=\"241\" border=\"0\" \/><\/a><\/div>\n <div>Using your deathly SPACE SATELLITES!!<\/div>\n <p>&nbsp;<\/p>\n <div><\/div>\n <div><b>Oh, and one more thing:<\/b><\/div>\n <div>Something wonderful happens when you destroy all the villages, but I will leave that as an exercise for the reader.<\/div>\n <div><img class=\"alignnone\" alt=\"I guess this is the +1 goat?? xD\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/11\/1goat.png\" width=\"70\" height=\"32\" \/><\/div>","time":"December 16th, 2012 11:22 am","title":"LD25 \u2013 killCity postmortem"}