{"author_name":"PixelMonkey","cat":"LD #25","comments":[],"epoch":1355673480,"likes":0,"metadata":{"p_key":"48306","p_author":"PixelMonkey","p_authorkey":"14203","p_urlkey":"83971","p_title":"Dastardly Fiend","p_cat":"LD #25","p_event":"LD25","p_time":"1355673480","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14203","us_name":"PixelMonkey","us_username":"pixelmonkey","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Well I had absolutely no idea whether I would be participating in this beforehand, so I didn&#8217;t make the usual &#8220;I&#8217;m in&#8221; post. As it turns out I had quite a bit of free time.<\/p>\n <p>So my entry is Dastardly Fiend. You have kidnapped a poor damsel, and heroes are rushing in the save her. You need to activate traps as they arrive to keep them at bay.<\/p>\n <p>Graphics with GraphicsGale, main game with Construct 2, and sound effects with SFXR. Pretty happy with how it turned out.<\/p>","time":"December 16th, 2012 10:58 am","title":"Dastardly Fiend"}