Obligatory “I’m In” and procedural weapons

I don’t really have much in the way of plans or anything so I suppose this post is just tradition.

I’ll be participating solo. I would normally prefer to use Unity or Unreal for this but my desktop is having issues so I’ll be doing something more simple with html5 or webgl on my laptop. Likely try something online/multiplayer with websockets cause that is kinda my thing

None of the posts have really caught my attention, I’ll try to brainstorm a bit today during work for each of the finals.

I am a fan of procedural generation and like excuses to play around. Every month /r/proceduralgeneration runs a new challenge, this month is Procedural Weapons ( https://www.reddit.com/r/proceduralgeneration/comments/4wubjy/monthly_challenge_9_august_2016_procedural_weapons/ ) . This could be a good way to play with something for that challenge and incorporate into a game although tying it to some of these things could be tricky.

Comments

Yngvarr
26. Aug 2016 · 17:23 UTC
Thanks for link! Procedural generation is fun.